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-   -   my 3d model of a German looker being built (https://www.germanlook.net/forums/showthread.php?t=4958)

dean_harryman March 1st 2005 01:50

after reading this thread I went and got 3d max from my friend.....but I dont know how to work it....I have tried a few things bug nothing like a car...is it at all possible that we could put a tutorial in the new forum if it ever comes to life???

zen March 1st 2005 07:08

assuming someone is willing to write one, yes.

jeremy_rutman October 21st 2005 14:42

3d models - where are they?
 
Ok guys where are the goods?
Are there any 3d models on site?
If no can whoever has one send me?
TIA - jrr


Quote:

Originally Posted by sheaspina
I can offer assistance too should you care for any. I work with Max 6 w/ Brazil, as well as several variations of the AutoCad platform, photoshp etc. I do architectural visualizations for a living, so if you'd like any help let me know....................i was planning on building a bug model for planning reasons as well, just have never got around to it. Maybe we could share some modeling work - basically cut eachothers workload in half. What are you planning on modelling beyond the basic stock vw setup?


beetle1303 November 6th 2005 12:14

3 Attachment(s)
Thats what i ve come up with so far.
just a brief idea of the front end

Chris

Ephry73 November 6th 2005 12:31

I love the Ghia CLKWRK. Very nice. I need to get something like that to plan my repairs.


E

Uber Affe November 8th 2005 02:58

Workin' on it.
 
I own a 1303.
I am currently working on making a 3d model in Maya 6.5.
so...soon...soon.

kleinporsche November 8th 2005 21:06

wow, are you gonna make this?It's like a 1303 "slant nose" you've designed!!!!

beetle1303 November 9th 2005 07:43

Actually the thing im trying to do is a 935 K3 replica, more of a lookalike i would say...

Three good reasons:

1 better aerodynamics
2 different
3 I believe its one of the sexiest lines for a Porsche/beetle

Tedzbug November 9th 2005 10:11

I started on a 1303 in 3DS Max a few weeks ago, but my skill in the software is pretty basic right now.... I am going to keep attempting it in the near future.....


http://www.pbase.com/tedzillich/3d_modeling_work

G-force November 10th 2005 19:41

I have the physics model for a 4WD Beetle for Richard Burns Rally working here on my computer. Makes a change sometimes from the Subaru's extreme understeery characteristics, and it's noticeably more better balanced & poised when pushed hard into corners. Definitely more fun to drive.

Only problem is that I gave up trying to make the 3D model for it on Z-modeler

In any case somebody already made a 3D 1303S for the Rally Trophy computer sim on PC.
With z-modeler (or Max) you can manipulate that model to look however you wish (obviously). Huge whaletail took a few hours to morph.
Only problem with the model is the guy who made it wont let you do what you want with it. As far as he's concerned the model is his intellectual property, so i can't even post pictures here of it here. Or use it for my Beetle in Richard Burns Rally

But here's a link to the original car in action
http://www.no-grip.net/filedisplay.php?filenr=49
http://www.no-grip.net/filedisplay.p...r=47&imageid=5

There was a video of this 1303 on the Nurbergring but I cant find it anymore.

CLKWRK April 26th 2006 16:50

2 Attachment(s)
Hello,

Heres one I got from a friend of mine at work, If anyone is interested i can email you the file.

Bry

bow April 26th 2006 17:58

hey g-force where do i go about getting that game i think it is "rally trophy" OR " NO-GRIP"


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